Humber
SEARCH
2013-14 Full-Time Programs
  • Increase
  • Normal
  • Decrease

Current Size: 100%

PROGRAM SEARCH


3D Animation, Art and Design

Program Code: 11521

Program Availability

North
September 2013:
Waitlisted

Contact Information:

Terry Posthumus,
program co-ordinator
416.675.6622 ext. 4942
terry.posthumus@humber.ca

3D Animation, Art and Design

School of Media Studies & Information Technology

Program Code:
  • 11521
Type:
Advanced Diploma
Campus:
North
Length:

 Six semesters, beginning in September

Program Availability
North
September 2013:
Waitlisted
CONTACT INFORMATION:
  • Our Program

    With Humber's 3D Animation, Art and Design diploma, you can develop well-rounded knowledge and skills that will include strong art and animation abilities and a solid understanding of the latest computer animation technologies, based input from industry advisors. Learn the way the pros work – use the same software and tools used by industry professionals to transform creative thoughts into compelling images and design.

    Develop a blend of the most relevant digital and analog art skills, and an understanding of the creative and technical processes involved. Become familiar with the theories of art and put them into practice as you learn to draw, visualize and effectively apply colour principles. Translate your traditional art and design skills into models of characters, objects, scenes and virtual worlds. Build skills in cinematography so that story continuity and believability become the hallmarks of your productions.

    Go beyond the surface impression of moving objects to get to the heart of 3D animation – telling an engaging story that captures the hearts and minds of your audience.

    Your Career

    Your Career

    Pour your creative ideas and your technical skills into a dynamic career in the fast-evolving field of 3D animation, where your chances to progress are only as limited as your imagination. The rapid advancement in computer technology, combined with skyrocketing global demand for animated entertainment for cable and satellite TV and the Internet, has led to a surge in career opportunities for those who have the expertise to tell effective stories and create compelling digital characters and worlds in 3D.

    You can steer your 3D animation career into the film animation industry. According to box office statistics for 2011, three of the top 10 grossing movies were strictly animated films – and that does not take into account the five other movies that contain computer-generated imagery (CGI).

    Another significant source of employment for animators is the video game industry. In Canada alone, in 2011, this industry employed nearly 16,000 people and contributed approximately $1.7 billion in economic activity. With a projected growth rate of 17 per cent over the next two years, the hiring of new graduates is expected to increase markedly.

    Enjoy the excitement of a vibrant industry where innovation rules, new ideas are appreciated and opportunities for advancement are plenty. Apply your talent, skills and ingenuity to creating everything from special effects for live-action and animated films to broadcast graphics for games, television and commercials. Or, pursue roles in CGI, character animation, lighting, rigging, rendering or technical directing.

  • Admission Requirements

    • Ontario Secondary School Diploma (OSSD) or equivalent, or mature student status
    • Grade 12 English (ENG4C or ENG4U)
    • If English is not your first language, refer to the English Language Proficiency Policy
    • Three Grade 11 or Grade 12C, U or M courses in addition to those listed above
    • Applicants who do not possess the required courses may complete admission testing to determine equivalencies. Invitation and booking of admission testing is done using the email address provided on the online application
    • Your portfolio submission should include:

    - exactly ten samples of your best creative work (this can be in any media – drawing, painting, digital, musical, written, photography, etc.). A variety of media is ideal as we can see how you work creatively with different tools

    - a short written essay (150 – 300 word), that creatively outlines who you are, your artistic background, and why you are interested in studying 3D Animation at Humber. The essay should also communicate what you hope to gain by studying in this program, as well as your artistic influences and inspirations (i.e. whose work you admire)

    Note: For more information, refer to Selection Procedures.
    Meeting the minimum requirements does not guarantee admission to the program.

  • Fees / Scholarships

    The 2013/2014 fee for two semesters is

    • domestic $6,525.32
    • international $12,950.

    Amounts listed are the total of tuition, lab and material fees, student service and auxiliary fees for the first two semesters of the 2013/2014 academic year. Fees are subject to change. For more information, refer to Fees and Financial Assistance.

    Additional Costs

    Approximately $1,000 per year for books and supplies.

    Note: Students of this program will need to own a high-end computer and peripheral devices (Wacom Tablet, external hard drive (HD), etc.). This expense will be in addition to the costs for books and supplies.

  • Curriculum   (View the 2012/13 Curriculum)

    Semester 1

    Course Code Course Name
    ANMN 100 Animation Art 1

    Animation Art 1

    Course Code: ANMN 100

    This course is designed to give students a firm foundation in the traditional principles of animation (squash and stretch; follow through and overlapping action, etc.) and the processes by which professional animators would approach an animation problem.

    ANMN 101 Life Drawing for Animation 1

    Life Drawing for Animation 1

    Course Code: ANMN 101

    This course begins with the study of the basics of life drawing: gesture, contour, volume, proportions, weight and balance. Secondary topics include the basics of drawing: line control, alignments, measurements, negative space, basic perspective and format control.

    ANMN 102 Production Art 1

    Production Art 1

    Course Code: ANMN 102

    In this course, students will become familiarized with the fundamental design issues that apply to 3D animation production. Topics that are introduced include: composition, perspective, layout, structure, line and tone.

    ANMN 103 3D Art 1

    3D Art 1

    Course Code: ANMN 103

    This course introduces students to industry standard methodologies for 3D art development. Throughout this course, students are taught professional techniques for texture mapping, modelling, rigging, lighting, cameras, and animation.

    ANMN 104 2D Art 1

    2D Art 1

    Course Code: ANMN 104

    This course introduces students to digital texture painting. Throughout the duration of this course, students are taught various techniques for texture mapping, digital painting and colour theory.

    GNED 101 An Introduction to Arts and Science

    An Introduction to Arts and Science

    Course Code: GNED 101

    The humanities course focuses on fundamental questions individuals ask of themselves as they proceed through life. Why are we the way we are? Do we have free will or are we prisoners of our past experience or our biological inheritance? What motivates societies to change? Why do societal changes so often divide people into opposing camps? Why do so many people find contemporary life at home, at work, and in the community unfulfilling? What constitutes good government? How should injustice be fought? Can nations successfully deal with global problems? What is science and how does it differ from other kinds of inquiry? Can scientists provide solutions to the problems we face? What is art and does it offer answers of its own? What is its relationship to beauty, to knowledge, and to ethics? Is objectivity about art (or anything) possible? These questions are organized into units that begin with issues concerning the nature of the individual and then extend outward to various social, cultural and physical contexts.

    The issues explored in this course are too complex to have any one right answer. Rather, individuals must search for answers that make sense of their experiences via various theoretical perspectives. The humanities course supports this endeavour through study of different thinkers presented in the readings and exploration of different points of view explored in class discussions.

    WRIT 100 College Reading and Writing Skills

    College Reading and Writing Skills

    Course Code: WRIT 100

    College Writing Skills emphasizes elements of the writing process. Although subject matter and format may change from one program to another, the skills necessary for effective writing remain the same, as do the professional standards that all Humber students are expected to attain. Students will practice the reading and writing skills that will be valuable in their college programs and build a strong base for professional business writing. Those students who plan to further their studies will develop the fundamental skills for writing acceptable academic English. To help students reach these goals, the course covers the following: analytical reading and critical thinking; essay organization and development; and the elements of clear writing, including grammar and punctuation skills. To complete WRIT 100 successfully, students must produce writing that meets or surpasses the minimum departmental standards as set out in the attached criterion sheet.

    Semester 2

    Course Code Course Name
    ANMN 150 Animation Art 2

    Animation Art 2

    Course Code: ANMN 150

    This course is designed to equip students with the ability to overcome the single most common error in character animation: body mechanics. The course has its emphasis on animation exercises with a simple character, which forces students to focus exclusively on the core concepts of body mechanics.

    ANMN 151 Life Drawing for Animation 2

    Life Drawing for Animation 2

    Course Code: ANMN 151

    In this course, emphasis is placed on the three-dimensionality of the figure. Students study structural gesture, anatomical landmarks, the skeletal system, structure, the head and features. The course also introduces students to rhythm, joints and the dynamic nature of human motion, as well as foreshortening.

    ANMN 152 Production Art 2

    Production Art 2

    Course Code: ANMN 152

    In this course, emphasis is placed on the principles underlying linear perspective and structural drawing. Throughout this course, students will focus on the observation and translation of three-dimensional forms into two-dimensional drawings.

    ANMN 153 3D Art 2

    3D Art 2

    Course Code: ANMN 153

    In this course, students continue to develop their knowledge and skills for computer-based 3D modelling as they focus on the principles of 3D environment design. Texture mapping and lighting (indoor and outdoor) are key components of this course.

    ANMN 154 2D Art 2

    2D Art 2

    Course Code: ANMN 154

    This course introduces students to the tools and techniques used for masking and combining images. Merging technical direction and inspiration, students will apply the creative aspects of image compositing in order to seamlessly assemble images.

    ANMN 155 Film Art

    Film Art

    Course Code: ANMN 155

    This course is designed to establish students in the ABCs of traditional filmmaking and to lay the foundation of engaging storytelling through the correct application of the timeless principles of cinematography. Throughout the course, students will become fluent in the sight, sound and motion of movies.

    WRIT 200 Workplace Writing Skills

    Workplace Writing Skills

    Course Code: WRIT 200

    Business Writing Skills introduces students to the strategies of effective written workplace communication. This course is designed to build on and reinforce the writing skills developed in WRIT 100 and requires students to apply these skills to vocationally relevant assignments. Students will learn how to select and organize pertinent information according to purpose and audience and will practise presenting their ideas clearly, precisely, and effectively in various written formats. To complete WRIT 200 successfully, students must produce writing that meets or surpasses the minimum departmental standards as set out in the criterion sheet.

    Semester 3

    Course Code Course Name
    ANMN 200 Animation Art 3

    Animation Art 3

    Course Code: ANMN 200

    In this class, students will explore the advanced concepts and methods of animated motion and body mechanics. Students will learn how to amalgamate the principles into an approach that they can use to create more believable motion in their characters.

    ANMN 201 Life Drawing for Animation 3

    Life Drawing for Animation 3

    Course Code: ANMN 201

    In this course, primary topics include rhythm in gesture, continuity of movement, human anatomy and structural drawing. Students will also cover forceful shapes and comparative anatomy.

    ANMN 202 Production Art 3

    Production Art 3

    Course Code: ANMN 202

    Beginning with a thorough review of perspective and structural drawing, students of this course will focus on the techniques involved in the creation of layouts. Throughout this course, students will begin to learn how to breakdown 2D storyboards and design elements into 3D shots.

    ANMN 203 3D Art 3

    3D Art 3

    Course Code: ANMN 203

    In this foundational course, which focuses on technical direction, students are introduced to the elemental issues and techniques of character rigging and scripting. Beginning with basic character rigging methods such as IK, FK and Skinning, students then move onto the basics of scripting for the creation of custom attributes and for object creation.

    ANMN 204 Post-Production Art 1

    Post-Production Art 1

    Course Code:

    ANMN 205 Acting for Animation

    Acting for Animation

    Course Code:

    GNED General Education Elective

    General Education Elective

    Course Code: GNED

    The following courses represent the GNED General Education electives that you can choose from as part of your program's curriculum.

    Introduction to Liberal Arts and Sciences
    GNED 101 An Introduction to Arts and Sciences

    Anthropology
    ANTH 202 Physical Anthropology
    ANTH 205 Cultural Anthropology

    Arts
    ARTS 138 Understanding Movies: An Introduction to Film Studies
    ARTS 229 Musical Pioneers
    ARTS 241 Exploring Music and Film
    ARTS 246 Art and Artists - Money, Madness and Masterpieces

    Cultural Studies
    CULT 211 Conspiracy Theories and Critical Thinking
    CULT 214 AlterNative Pathways: Aboriginal People in Canada
    CULT 217 Encounter with Latin America
    CULT 228 Pop Culture: Shaping How We Live
    CULT 236 China: The Next Superpower
    CULT 239 Digital Culture
    CULT 242 Culture, Technology and Identity
    CULT 243 Crossing Borders: Migration and Culture
    CULT 244 Gender, Race and Ethnicity
    CULT 245 The Body: Beauty, Sex and Consumerism
    CULT 248 Women and Popular Culture

    Economics
    ECON 110 Real Life Economics
    ECON 204 People, Money and Markets
    ECON 206 The History of Money

    English
    ENGE 110 Literature: An Introduction
    ENGL 239 Dark Days Ahead
    ENGL 242 Pulp Fiction
    ENGL 246 Contemporary Fiction
    ENGL 247 Life Stories
    ENGL 248 Voices from the Underground

    Geography
    GEOG 210 The Nature of Ontario
    GEOG 212 Political Geography

    History
    HIST 110 Canada: The Good, the Bad and the Ugly
    HIST 203 Monsters of the 20th Century
    HIST 217 History of War
    HIST 218 The Making of the Modern World
    HIST 222 The Age of Europe: From the Enlightenment to 1989

    Humanities
    HUMA 137 Art Matters: An Introduction to the Philosophy of Art
    HUMA 226 The Arts and the 21st Century Imagination: Longing for Paradise
    HUMA 235 World Religions
    HUMA 241 Risky Business: Living in a Dangerous World
    HUMA 242 Vampires: In Film and Literature
    HUMA 244 Ordinary Heroes: Extraordinary Lives!
    HUMA 250 God, Science and Religion

    Languages
    SPAN 110 Introductory Spanish 1

    Philosophy
    PHIL 100 Ideas: An Introduction to Philosophy
    PHIL 110 The Love of Wisdom: An Introduction to Philosophy
    PHIL 217 Ethical Issues
    PHIL 225 Philosophy of Love and Sex
    PHIL 227 Business Ethics
    PHIL 228 Success: Philosophical Perspectives
    PHIL 229 Violence, Order and Justice: An Introduction to Political Philosophy
    PHIL 230 Environmental Ethics

    Political Science
    POLS 110 Introduction to Politics
    POLS 204 Morality, Democracy and Politics
    POLS 219 Globalization
    POLS 223 War and Terrorism
    POLS 224 Justice, Equality and Rights
    POLS 225 Environmental Policy and Economics

    Psychology
    PSYC 110 Psychology - An Introduction
    PSYC 205 Applied Psychology and Leadership
    PSYC 207 Psychology of Sport
    PSYC 210 Psychology - Developmental
    PSYC 220 Psychology - Social
    PSYC 230 Psychology - Abnormal

    Science
    SCIE 110 The Science of Everything
    SCIE 208 Water: A Life or Death Issue
    SCIE 213 Astronomy: The Evolving Universe
    SCIE 216 Origins of Life
    SCIE 219 Dangerous Earth
    SCIE 221 The Environment
    SCIE 223 Astrobiology: Life in the Universe
    SCIE 224 Discovering Dinosaurs

    Sociology
    SOCE 100 Canadian Society and Culture
    SOCI 110 Sociology: Introduction
    SOCI 205 Social Entrepreneurship: Profit, People and the Planet
    SOCI 219 Sport and Society
    SOCI 232 Gender, Power and Society
    SOCI 233 Sociology of Cultural Difference
    SOCI 234 Society and Conflict
    SOCI 236 Issues in Crime
    SOCI 237 Sociology of Fashion
    SOCI 238 Sociology of Food
    SOCI 239 Citizenship, Immigration, and Democracy
    SOCI 240 Sociology of the Family
    SOCI 246 Sociology of Emotions
    SOCI 247 Leadership
    SOCI 249 Imagining the City
    SOCI 257 Canada Today
    SOCI 277 Sexual Diversity: Contemporary Social Issues

    Semester 4

    Course Code Course Name
    ANMN 250 Animation Art 4

    Animation Art 4

    Course Code: ANMN 250

    In this course, students will begin exploring the ideas and concepts (emotion, non-clich? acting choices, and carefully timed and planned gestures) that add life and originality to character animation. Throughout the course, students will carefully implement all of the principles they have studied and practiced with the goal of animating (to give life to) a bipedal character.

    ANMN 251 Life Drawing for Animation 4

    Life Drawing for Animation 4

    Course Code: ANMN 251

    This course begins with the study of facial anatomy, portraits, comparative anatomy, value (light and shadow), modelling forms and planes, and extended value studies.

    ANMN 252 Production Art 4

    Production Art 4

    Course Code: ANMN 252

    This course is designed to introduce students to the process of storyboarding as it relates directly to narrative structure. Primary topics include elements of narrative structure, and many established storyboard techniques used in television, film, Internet and video game production.

    ANMN 253 3D Art 4

    3D Art 4

    Course Code: ANMN 253

    In this course, students will build upon foundational technical direction and rigging skills. Topics include IK/FK arms, spline IK, advanced skinning, constraints, dynamic simulations and muscle bones. Students will also delve deeper into scripting custom attributes, parameters and functions.

    ANMN 254 Post-Production Art 2

    Post-Production Art 2

    Course Code: ANMN 254

    Throughout this course, students will learn to evaluate and execute the best way to approach a shot and what tools will provide a viable solution. Using examples similar to those found in productions, course instruction will cover topics such as colour space, bit depth and film format, advanced keying and despill techniques, blur and grain (the secret glue), and DOF (close vs. far colour, contrast, saturation, and environmental fog).

    ANMN 255 Animated Short Development

    Animated Short Development

    Course Code: ANMN 255

    In this course, students study and practice the theories and concepts behind the development of a 3D animation short film. Primary topics include story background and theory, building better content, acting, character development, dialogue, storyboarding and staging.

    GNED General Education Elective

    General Education Elective

    Course Code: GNED

    The following courses represent the GNED General Education electives that you can choose from as part of your program's curriculum.

    Introduction to Liberal Arts and Sciences
    GNED 101 An Introduction to Arts and Sciences

    Anthropology
    ANTH 202 Physical Anthropology
    ANTH 205 Cultural Anthropology

    Arts
    ARTS 138 Understanding Movies: An Introduction to Film Studies
    ARTS 229 Musical Pioneers
    ARTS 241 Exploring Music and Film
    ARTS 246 Art and Artists - Money, Madness and Masterpieces

    Cultural Studies
    CULT 211 Conspiracy Theories and Critical Thinking
    CULT 214 AlterNative Pathways: Aboriginal People in Canada
    CULT 217 Encounter with Latin America
    CULT 228 Pop Culture: Shaping How We Live
    CULT 236 China: The Next Superpower
    CULT 239 Digital Culture
    CULT 242 Culture, Technology and Identity
    CULT 243 Crossing Borders: Migration and Culture
    CULT 244 Gender, Race and Ethnicity
    CULT 245 The Body: Beauty, Sex and Consumerism
    CULT 248 Women and Popular Culture

    Economics
    ECON 110 Real Life Economics
    ECON 204 People, Money and Markets
    ECON 206 The History of Money

    English
    ENGE 110 Literature: An Introduction
    ENGL 239 Dark Days Ahead
    ENGL 242 Pulp Fiction
    ENGL 246 Contemporary Fiction
    ENGL 247 Life Stories
    ENGL 248 Voices from the Underground

    Geography
    GEOG 210 The Nature of Ontario
    GEOG 212 Political Geography

    History
    HIST 110 Canada: The Good, the Bad and the Ugly
    HIST 203 Monsters of the 20th Century
    HIST 217 History of War
    HIST 218 The Making of the Modern World
    HIST 222 The Age of Europe: From the Enlightenment to 1989

    Humanities
    HUMA 137 Art Matters: An Introduction to the Philosophy of Art
    HUMA 226 The Arts and the 21st Century Imagination: Longing for Paradise
    HUMA 235 World Religions
    HUMA 241 Risky Business: Living in a Dangerous World
    HUMA 242 Vampires: In Film and Literature
    HUMA 244 Ordinary Heroes: Extraordinary Lives!
    HUMA 250 God, Science and Religion

    Languages
    SPAN 110 Introductory Spanish 1

    Philosophy
    PHIL 100 Ideas: An Introduction to Philosophy
    PHIL 110 The Love of Wisdom: An Introduction to Philosophy
    PHIL 217 Ethical Issues
    PHIL 225 Philosophy of Love and Sex
    PHIL 227 Business Ethics
    PHIL 228 Success: Philosophical Perspectives
    PHIL 229 Violence, Order and Justice: An Introduction to Political Philosophy
    PHIL 230 Environmental Ethics

    Political Science
    POLS 110 Introduction to Politics
    POLS 204 Morality, Democracy and Politics
    POLS 219 Globalization
    POLS 223 War and Terrorism
    POLS 224 Justice, Equality and Rights
    POLS 225 Environmental Policy and Economics

    Psychology
    PSYC 110 Psychology - An Introduction
    PSYC 205 Applied Psychology and Leadership
    PSYC 207 Psychology of Sport
    PSYC 210 Psychology - Developmental
    PSYC 220 Psychology - Social
    PSYC 230 Psychology - Abnormal

    Science
    SCIE 110 The Science of Everything
    SCIE 208 Water: A Life or Death Issue
    SCIE 213 Astronomy: The Evolving Universe
    SCIE 216 Origins of Life
    SCIE 219 Dangerous Earth
    SCIE 221 The Environment
    SCIE 223 Astrobiology: Life in the Universe
    SCIE 224 Discovering Dinosaurs

    Sociology
    SOCE 100 Canadian Society and Culture
    SOCI 110 Sociology: Introduction
    SOCI 205 Social Entrepreneurship: Profit, People and the Planet
    SOCI 219 Sport and Society
    SOCI 232 Gender, Power and Society
    SOCI 233 Sociology of Cultural Difference
    SOCI 234 Society and Conflict
    SOCI 236 Issues in Crime
    SOCI 237 Sociology of Fashion
    SOCI 238 Sociology of Food
    SOCI 239 Citizenship, Immigration, and Democracy
    SOCI 240 Sociology of the Family
    SOCI 246 Sociology of Emotions
    SOCI 247 Leadership
    SOCI 249 Imagining the City
    SOCI 257 Canada Today
    SOCI 277 Sexual Diversity: Contemporary Social Issues

    Semester 5

    Course Code Course Name
    ANMN 300 Capstone 1

    Capstone 1

    Course Code: ANMN 300

    This course is designed to cover two key stages of the animation production cycle. The first half of the course focuses on the development stage, which includes topics such as, story development, character design, art direction and storyboarding.
    By the end of this course, students will have moved on to and completed the pre-production stage of their capstone projects. Topics covered include the planning, creation and assembling of digital elements, as well as scheduling, budgeting, animatics, CG modelling, texturing and character/element setup.

    ANMN 301 Life Drawing for Animation 5

    Life Drawing for Animation 5

    Course Code: ANMN 301

    Throughout this course, students will study and practice the principles of dynamic gesture, facial expression, exaggeration and distortion, the figure in space and relating two figures. Woven into the course are topic threads such as line economy, composition, scaling, portraits, and incorporating character traits like age, body type and posture.

    ANMN 302 3D Art 5

    3D Art 5

    Course Code: ANMN 302

    In this course, students will build upon intermediate technical direction and rigging skills. Topics include artist tool development, advanced user interface (UI) development and how to work with transform matrix values. Students will also delve deeper into character rigging as they develop automatic rigging scripts.

    ANMN 303 Analog Portfolio

    Analog Portfolio

    Course Code: ANMN 303

    Students will use this course to compile the elements of a professional portfolio. They develop an understanding of the marketing campaign needs of modern animation portfolios including visual continuity, business documents, traditional still art portfolios, process and practice samples and promotional items. They use this knowledge to assemble their own portfolios. The course also covers related information regarding job interviews, trade shows, professional standards and contract negotiation.

    ANMN 304 Animation Art 5

    Animation Art 5

    Course Code: ANMN 304

    Throughout this course, students will be immersed into advanced acting techniques, comparing and contrasting the similarities and differences between acting for animators and real-world acting. Students will also examine the common mistakes and the inherent challenges of translating a meaningful and powerful performance into the animated world.

    ANMN 305 Animation History

    Animation History

    Course Code:

    Semester 6

    Course Code Course Name
    ANMN 350 Capstone 2

    Capstone 2

    Course Code: ANMN 350

    Throughout this course, students will focus on shot production and post-production. Students will begin by executing their production pipeline, which will cover areas such as, animation, lighting, rendering, VFX and compositing. The later part of the course deals with the wrap-up phase of the student capstone project, which includes audio, final editing, titles and marketing.

    ANMN 351 Life Drawing for Animation 6

    Life Drawing for Animation 6

    Course Code: ANMN 351

    This course brings closure to the previous life drawing programs covering topics such as, forceful figures, clothing and costumes, interacting figures, morphing animal and human traits and incorporating character traits like age, body type, posture and facial expression. Students will also study and demonstrate skills in composition, light and shadow, camera angle/viewpoints and storytelling.

    ANMN 352 Digital Portfolio

    Digital Portfolio

    Course Code: ANMN 352

    In this course, students assemble their digital films for distribution via DVD and the web. Students will utilize the guidelines and best practices in the development of a personalized, professional online portfolio. Each student showcases their talent via a professional portfolio presentation, which will be critiqued by faculty, peers, and industry professionals.

  • Diploma to Degree

    Humber offers pathways from Ontario college diplomas to Humber degrees. Find out where your diploma can take you.

    You can also choose another postsecondary institution. Humber has formal articulation agreements indicating the specific transfer arrangements from a Humber program to a particular degree program, as well as general policies on admissions at specific institutions. Click here to find out more.

Humber North Campus | Humber Lakeshore Campus | Humber Orangeville Campus | 416.675.3111 | enquiry@humber.ca