Current Size: 100%
Program Code: 11671
Program Availability
Contact Information:
Cory Avery,
faculty
416.675.6622 ext. 4466
cory.avery@humber.ca
Thirty weeks, beginning in September
The curriculum for the 3D Modelling and Visual Effects Production program is designed by artists, for experienced traditional artists and animators who want to either develop or transition their skill sets for employment in the 3D and visual effects industries. You will learn relevant industry workflow, so you can make a seamless transition into a real production environment.
Courses focus on both the conceptual and the technical, as students learn to master visual techniques to bring ideas to life. Participants develop skills in modelling, texturing, and lighting, as well as in visual effects, compositing, and digital cinematography. At the same time, students learn the technical skills required in today's competitive 3D and visual effects industries. Graduates possess the proper balance of technical skills and esthetic development – able to create, as well as produce stunning 3D productions.
This program is not Ontario Student Assistance Program (OSAP) eligible. Class size is limited to 20 students, so apply early.
The 3D film industry has become a global multi-billion dollar business, using the talents of modellers, animators and visual effects specialists. Prepare yourself to work for large or small production houses in the film, broadcast design, visual effects and gaming sectors. Employers may include Ubisoft, IDT (formerly DKP), Intelligent Creatures, Red Rover, The Astound Group, LucasArts, Electronic Arts, KeyFrame Animation, Digital Extremes, Frantic Films and CBC.
Meeting the minimum requirements does not guarantee admission to the program.
The 2013/2014 fee for 30 weeks is
Amounts listed are the total of tuition, lab and material fees, student service and auxiliary fees for the 30 weeks of the 2013/2014 academic year. Fees are subject to change. For more information, refer to Fees and Financial Assistance.
| Course Code | Course Name |
|---|---|
| IMAG 350 | 3D Sculpting 1 |
| IMAG 351 | Digital Painting |
| IMAG 352 | CG Foundations and Technology |
| IMAG 353 | Inorganic Modelling |
| IMAG 354 | 3D Lighting and Rendering |
| IMAG 355 | 3D Sculpting 2 |
| IMAG 356 | Particle Simulations |
| IMAG 357 | 3D Post-Production |
| IMAG 358 | 3D Match Moving and Composition |
| IMAG 359 | Demo Production |