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2012-13 Full-Time Programs
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School of Media Studies & Information Technology

2012/2013 Program Availability

North
Fall:
Open
Type:
Advanced Diploma
Campus: North
Program Code:
11661
Length:
Six semesters, beginning in September
CONTACT INFORMATION:
Rob Robson, IT program cluster program co-ordinator | 416.675.6622 ext. 4422 | rob.robson@humber.ca
  • Our Program
    Students pull all-nighters for gaming glory
    Students pull all-nighters for gaming glory
    (click here to read more...)

    Humber’s Game Programming diploma program is project-driven and focuses on the design and development of games. You work on team projects, using multiple 3D graphic APIs and programming tools to design, develop, test, and maintain game applications. Students create applications that apply theories of usability, information architecture, network architecture, and industry standards of practice. Students graduate with significant work samples showcasing their talents and skills, and a skill set that combines high levels of mathematics, physics and visualization within the field of computer programming. Knowledge of game engines, modelers, game scripting and technical direction allows them to compete in this rapidly growing field – developing games for personal computers and dedicated game players, as well as online gaming applications and games for mobile devices.

    The first year of study for the Computer Programmer diploma program and the Game Programming advanced diploma share a number of courses, allowing students some flexibility when moving into their third semester of study. Students planning to transfer into the Computer Programmer program in semester three must contact the program co-ordinator by the end of semester one. Successful completion of bridging courses may be required.

  • Your Career
    Game development is a growing $2 billion-a-year industry in Canada where nearly 300 software development firms employ some 9,000 people full time. Work as a junior game developer or game tester for software development companies, Internet service providers and companies developing games for handheld and mobile devices. Job titles include game marketer, game software developer, game software engineer, project manager and team leader for game software development.

     

  • Admission Requirement
    • Ontario Secondary School Diploma (OSSD) or equivalent, or mature student status
    • Grade 12 English (ENG4C or ENG4U). If English is not your first language visit the English Language Proficiency Policy
    • Grade 12 Mathematics (MAP4C, MCT4C, MDM4U, MCB4U, MGA4U, MCV4U or MHF4U)
    • Grade 11 or Grade 12 Science credit at the college or university level
    • One Grade 11 or Grade 12 C, U or M course in addition to those listed above
    • Applicants who do not possess the required courses may complete admission testing to determine equivalencies. Invitation and booking of admission testing is done using the email address provided on the online application
    Note: For more information visit Selection Procedures.
     
    Meeting the minimum requirements does not guarantee admission to the program.
     
    Additional Requirements
    Students are required to own or have guaranteed access to an Internet-enabled personal computer in their home or place of residence.

     

  • Your Future Study Options
    Qualified graduates of this program may be eligible to apply their academic credits toward further study at many postsecondary institutions. For detailed information, visit our website at humber.ca/transferguide.

     

  • Fees
    Fees
    The 2011/2012 fee for two semesters was
     
    – domestic $3,427.08
    – international $12,200.
     
    Amounts listed are the total of tuition, lab and material fees, student service and auxiliary fees for the first two semesters of the 2011/2012 academic year.
     
    Fees are subject to change.

    For more information visit Fees and Financial Assistance.

    Additional Costs
    Additional Costs

    Estimated $50 – computer lab fee (per sem­ester) and $2,000 – textbooks, course packs, print cards, etc. (for complete program).

Curriculum
Curriculum Notes
Note: The curriculum for this program is continually modified to reflect current trends.