Course Code: UXD 5503
Academic Year: 2020-2021
Prototyping is an integral part of the UX design process. A good user experience is the result of efforts spent in the product development process, from conceptualization to the final delivery, designing and redesigning based on user feedback. In order to gain that feedback, prototypes with some measure of interactivity are needed. Designers may choose from various several tools and techniques and the level of required of the prototypes. In this course, students will experiment with low-fidelity, low-cost prototypes, such as card and sticky notes, or available software for click-through modelling. The goal is to simulate the desired interaction flow and feel of the product with low risk. Students engage in user testing sessions, observing where users encounter frustration or ease, and making adjustments to their designs in response.