Inorganic Modelling

Course Code

IMAG 173

Academic Year

2016-2017

This course provides students with hands-on training in building 3D objects, organic and inorganic, essential to creating a fully realized scene. Students learn the basics of working with polygonal objects, working in consistent scale, and understanding how to manipulate faces, points, edges and UVs. Students then create more complicated objects including, vehicles and organic objects. Provided with a sound skills foundation, students learn and apply the basics of modeling, lighting, texturing and animating a scene using 3ds Max. While working through various projects, students gain a firm understanding of the interface and workflow of 3ds Max.